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Page 642



Page 642

"I'll hide about 50 points to lull other players into a false sense of security. Then, ten minutes before the Abyss results are finalized, I'll log back in and clear the [Special Zone] directly."

"At this point, even if the players ranked below me realize they've been surpassed, they won't have time to try and increase their scores."

"This way, my final ranking will either be first or second, a stable bonus."

Meiyi: "..."

"This...you can do this?"

Although Mei doesn't care about rankings, she mostly plays Honkai Impact 3rd between Pain 2 and Pain 3.

But she knew about Ya Ya's competitive nature.

So I understand why YaYa wants to be number one.

But... it's just a game, is it really necessary to resort to scheming and trickery...?

Is it necessary?!

"Uh... if you just reveal this conspiracy like this now... won't many people in the live stream hear it?"

As she spoke, Mei also turned her head to glance at the comments section.

really.

The screen was also filled with question marks.

Whether you're a player who just coasts through the Abyss or a player who's grinding for high scores, the 807 score is a huge headache for everyone.

Wow... this is seriously amazing...

[As expected of Otto... You're such a damn dog!]

[Otto the dog has corrupted the ducks too, waaaaah...]

[Damn it... No wonder, every time I thought I could consistently gain points, I ended up just staying in the same tier, or even losing points...]

[Holy crap!! What kind of person would pull this kind of scheming in a game?! QAQ]

Is this the treacherous world of the ultimate zone...? I'm trembling with fear in the advanced zone.

Hahaha... This is hilarious! I've always played like this.

I thought I was the only one who thought of this, but I didn't expect there to be so many other players with the same idea.

【Jiejiejiejie...】

[Waaaaah... So even when I'm playing a game... I'm still living in the web of human schemes and plots without even realizing it QAQ]

……

The live stream room instantly became incredibly joyful.

Honkai Impact 3rd has only been running for a little over a year, and this kind of hidden points operation has not become widespread.

So when people first heard about this, both new players and veterans of Honkai Impact 3 were shocked.

Those who knew about this hidden-points operation and had been using it were filled with pride and smugness.

Other players who were unaware of this hidden score manipulation tactic and suffered as a result were left speechless and exasperated.

But the players who were just giving up discovered...

The Crimson Lotus and the Silent Zone are actually so interesting and fun?

What kind of nonsense is this?! Starting with this Abyss run, I will never give up!!

.......

Chapter 439 Tonight's Abyss Settlement~

"Bronya, by revealing this... conspiracy in your livestream, aren't you just encouraging even more players to hoard their rank?"

"It doesn't matter if they hear it."

Duck crossed its arms and looked confident.

YaYa's account has all characters at SSS rank, plus her exceptional gaming talent...

She didn't need to hide her points in the first place.

But she just thought it was fun.

Moreover, sometimes when she gets busy with work, she doesn't have much time to show off her skills, which is why she keeps them hidden.

She only said it to stir things up and bring more vitality to the game.

Look at the comments now...

She could imagine that the abyss that followed would be absolutely spectacular.

…………

at the same time.

Mo Li, who was watching the live stream, stroked his chin as a new idea popped into his mind.

In this world, Honkai Impact 3rd has been using the current Abyss mode since its first public beta.

In other words, ranking is achieved purely by racking up high scores.

This model is actually unfair to players who don't have the money to spend on in-game purchases.

After all, whether a character has fully upgraded their equipment is directly related to their final score.

But in this world... compared to the monetization of other games, Honkai Impact 3rd is nothing.

Furthermore, the exquisite art style and excellent storyline of Honkai Impact 3, coupled with the fact that the rewards for Abyss rankings are not plentiful, have caused players to overlook the [Abyss Rankings] aspect.

Well... the main reason is probably because of the contrast with our competitors.

On the other hand, in the Earth of Mo Li's memory, the initial Abyss Mode of Honkai Impact 3 was not like this.

The abyss back then... was truly a place of "intrigue and deceit."

Back then, a famous saying circulated in the Honkai Impact 3rd community: "Tonight, the Abyss will be settled."

This statement was a real threat at the time.

Because the old version of the Abyss wasn't difficult.

The challenge lies in how to avoid losing points amidst the various items and abilities available to other players...

Yes!

Back then, the abyss contained many items.

For example, something like the [Magnificent Potion]: it can continuously restore SP after you use it.

[Weakness Potion]: When used on someone else, it will cause them to continuously lose SP while fighting in the Abyss.

There are also things like "black hole bomb," "zero-degree bomb," "banana peel," and "smog trap," etc...

It's just like the item mode in a game called "KartRider".

Throwing banana peels, balloon bombs, and stuff like that...

The main strategy is to use various items to hinder the opponent.

Mo Li pondered this as he watched the comments section.

These comments are quite insightful and helpful in understanding his thoughts.

Judging from the laughter and cheers in the comments, it seems that players care more about the fun than the rankings...

For example, they find the practice of using hidden points to maintain rankings quite interesting.

The so-called "scheming and intrigue" is just a humorous joke.

"Reinventing an Abyss with an item-based mode seems like a feasible option."

"Add some invisibility, traps, and bonus items to take the cunning and deception to the extreme."

The more Mo Li thought about it, the more feasible it seemed.

Although doing so would enhance the PvP aspect.

But for players, this kind of abyss is actually fairer.

After all, it narrows the gap between ordinary players and those who spend money.

Of course, the most important thing is that it adds a lot of fun.

It's no longer about boringly calculating scores, but about using your brain to carefully calculate the usage time of props.

This will also increase the frequency of players logging in.

Even if some players don't like it, can't it still be turned into an event-based Abyss?

In short, Mo Li already has plans to create an event like this Abyss.

"Yes!"

"Or, could we add some physical rewards?"

"However, the event's Abyss cannot be directly linked to physical rewards; otherwise, the [fun] aspect might turn into [vicious competition]."


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